Tag: SunBlock

Son of SunBlock: Building a Variable Power PC Client for Playing Minecraft

What we want is a client system that can facilitate players’ reflexive practice with respect to the energy infrastructures and carbon footprint of their own gaming habits, and of digital culture in general. We firmly believe that game culture remains an important pivot point for rethinking, reimagining and remaking our relationship to the planet but our focus is on maximizing the agency of players by extending the boundaries of gameplay to include the energy infrastructures that make their games possible.

Planting the Seeds of Our New SMP

In For The Trees, real-time energy data from our solar server appears on a HUD in-game, and players have access to a variety of solar powered tools and items to play in a bleak empty world devastated by ecocatastrophe. Using a variety of popular mods with our own custom progression, structures and quests, players will help regenerate the land with the goal of restoring the world’s biomes and regenerating the vast forests on the seemingly lifeless earth.

Thinking through energy transition with Mekanism

A major theme of the Gaia’s Riddle SMP is energy transition and sustainability.  We are running the SMP on our custom solar powered server after all.  Vanilla Minecraft has no energy system as such. Yes, redstone has always figured as a kind of energy source… perhaps like electricity or magnetism. In vanilla we use redstone…
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